Mario Party 8 - King Boo's Haunted Hideaway by Peach - Daisy - Boo - Toad

King Boo's Haunted Hideaway by Peach - Daisy - Boo - Toad Mario Party 8 [Nintendo Wii] 2007 Playlist - https://www.youtube.com/playlist?list=PL8wZKON07iXUwSlA_fKrMc9B6ZFVQdkzs Mario Party 8 is the eighth installment of the Mario Party series on a home console, the first Mario Party game for the Wii, and the tenth game overall in the series. It is also the last Mario Party home console game to be developed by Hudson Soft before Nd Cube took over, though Nd Cube's team retains notable developers from the Mario Party series. The game is notable for its strong use of the Wii Remote and its motion control capabilities in minigames, as the players can wave it, point and shoot, and use it for many other motion-sensor actions. Player-created Miis are featured prominently in this game, where they often show up as part of a crowd, as well as being the player character who appears in the beginning of some minigames such as Sugar Rush and are even selectable characters in Extra Mode. Players can collect Carnival Cards to unlock new features of the game by winning minigames, playing in the Party Tent, or playing in the Star Battle Arena, where the player must win in all of the boards against a CPU. * Minigame Star: The player who won the most coins in minigames; basically, whoever won the most minigames, since coins are rewarded to the winners of a minigame. * Candy Star: The player who used the most Candy receives this star. This not only counts buying Candy, but also using the Candy the player currently has in the inventory. * Green Star: The player who landed on the most green spaces earn this star. Since Happening Spaces are the only Green Spaces available in this game, it is earned for players who landed on the most Happening Spaces. * Running Star: The player who advanced the most spaces will earn this star. It does not count if the player used a teleporter such as a Springo Candy or certain Green Spaces; it only counts if the player advances through a certain amount of spaces. Using Twice or Thrice Candy can help accomplish this star. * Shopping Star: The player who spent the most coins in the Candy Shop earns this star. It is easier to obtain for 1st place players, since they have to spend more money than lower place players for the same candy. The player has to visit shops and purchase candies than run through Candy Areas for this star. Simply visiting shops won't count for the Shopping Star either. * Red Star: The player who landed on the most Red Spaces earns this star. Landing on Bowser Spaces do not count for earning this star, as they are recorded separately. Otherwise, this star has a straightforward description: who ever lands on the most Red Spaces will get this star. Mario Party 8 has a total of 15 playable characters (14 on the main roster). All 12 characters from Mario Party 7 return, and three new characters (Blooper, Hammer Bro, and Mii) have been added. Miis can only be played as in the Extras Zone. Playable characters: Mario, Luigi, Peach, Yoshi, Wario, Daisy, Waluigi, Toad, Boo, Toadette, Birdo, Dry Bones, Blooper, Hammer Bro Star Battle Arena is a solo mode in Mario Party 8. The player can first choose a character. Then, the player competes with another CPU controlled character. It is similar to the Duel Battles, as the player only plays against 1 CPU player. The player advances through the boards in order: DK's Treetop Temple, Goomba's Booty Boardwalk, King Boo's Haunted Hideaway, Shy Guy's Perplex Express, Koopa's Tycoon Town, and Bowser's Warped Orbit, with the rules of Duel Battle instead of Battle Royale. As the player progresses, the computer gets more difficult. Just like in Duel Battle, after 30 turns Ballyhoo will force the battle to stop and declare it a tie. Other Mario Party Games: Mario Party 9 [Nintendo Wii] 2012 - https://www.youtube.com/playlist?list=PL8wZKON07iXWhoL08rNKqIkj49oozW2aU&disable_polymer=true Mario Party 10 [WiiU] Solo & 2 Players - Playthrough - https://www.youtube.com/playlist?list=PL8wZKON07iXUauBcUjYTdDTlHDcAOa2Nm&disable_polymer=true

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